Easy Anchor Spatial Anchor with Azure Cloud
  • Easy AR Spatial Anchors with Azure Cloud Documentation
  • Demos
    • Basic Demo Controller
    • Way-Finding Demo
    • Star Hunt Game
    • AR Assistant Demo
    • Area Target Demo
  • FUNDAMENTALS
    • Setup Unity Versions & Packages
    • Setup an Azure Special Anchor Resource
    • Publish Azure Web App & Configure Project
    • Build Application
  • GUIDES
    • Creating a new object prefab
    • Setting up a Custom Scene
    • How working with Area Target Demo
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  • What is Easy AR Spatial Anchors with Azure Cloud?
  • Features of Easy AR Spatial Anchors with Azure Cloud
  • Getting Started with Easy AR Spatial Anchors

Easy AR Spatial Anchors with Azure Cloud Documentation

NextBasic Demo Controller

Last updated 3 years ago

What is Easy AR Spatial Anchors with Azure Cloud?

Easy AR Spatial Anchors with Azure Cloud is an Unity package which can be used to interact with Augmented Reality applications with cloud recognition. Using Application users are able to place AR objects, save them in cloud & view placed AR content by repopulating with the same device or different devices using the app itself. We have used Azure spatial anchors Unity plugin for the cloud recognition part which supports Unity AR Foundation 4+ Versions & brings you 4 new use cases with basic demos which are Wayfinding, Star Hunt Game, AR Assistant & Area Target.

Features of Easy AR Spatial Anchors with Azure Cloud

  1. Save AR content in cloud

  2. 100% correct positions

  3. View placed AR content with different device at same time

  4. Configurable Gesture Controls

  5. No coding skills needed

  6. AR Assistant Utility

  7. Compatible with iOS and Android

Getting Started with Easy AR Spatial Anchors

Demos

Fundamentals

Guides

Basic Demo Controller
Way-Finding Demo
Star Hunt Game
AR Assistant Demo
Area Taget Demo
Setup Unity Versions & Packages
Setup an Azure Spatial Anchor Resource
Publish Azure Web app & Configure Project
Build Application
Creating a New Object Prefab
Setting Up a Custom Scene
How Working With Area Target Demo