Build the application
Last updated
Last updated
Go to File -> Build settings
Go to EasyAR->Scenes folder and drag and drop the eight scenes to Build Settings.
Build index order should be like below 0 - Easy AR/Scenes/Menu 1 - Easy AR/Scenes/ARSingleObject 2 - Easy AR/Scenes/ARMultipleObjects 3 - Easy AR/Scenes/ARMeasurement 4 - Easy AR/Scenes/ARTilling 5 - Easy AR/Scenes/FaceFilter 6 - Easy AR/Scenes/ARConfigurator 7 - Easy AR/Scenes/ImageTarget
Switch the target Platform you desire to build either Android or IOS.
If your desired platform is IOS, switch the target platform to IOS. Go to Player Setting -> XR Plug-in Management & go to the IOS tab. Under plug-in providers enable ARKIt.
Then Go to Player Setting -> Player -> Other Settings in the IOS tab. Check under Identification below context is filled
Bundle Identifier -> com.companyName.productName
Camera usage description -> Use AR Camera
Location Usage description -> Use Location
If your desired platform is Android,
Go to Edit > ProjectSettings > Player > Other Settings then set the Android Minimum API level to API level 24
Then remove Vulkan Graphic API
Go to Player Settings -> XR Plug-in Management & go to Android tab. Under plug-in providers enable ARCore.
Here we go...now you can build the app by pressing the build button in the Build Setting.